B-Deploy: is a function that allows you to set up one or many players remotely.

These are the requirements needed to conduct a B-Deploy:

  • Serial Number of the player or players.

  • Access to Internet (Ethernet) Connection.

  • Empty SD Card (SD card needs to be formatted in FAT 32 previously).

  • Have previously set up an Internet connection in player config.



There are two ways to upload players into Zynchro, one is the Add Player and the second is the uploading a CSV file.

Add Player

Add Player is used to upload players manually one by one.

Player Name: Enter a player name (don't use special characters for the name).

Serial: Player Serial Number. 

Player Config: Select from the list the connection type you want to use.

BA Type: Legacy or Connected



The image below show the area where all players been uploaded into B-Deploy will appear on a list.


Edit button: Allows to modify the previous fields of player name, serial number, player config and BA Type.

Delete button: Deletes the registered player.


Upload with CSV Template

It is recommended to use this option when many players need to be uploaded at once. In order to perform a successful CVS file upload, plese follow this guidelines:

  • Download the CSV template 

  • For column Type, use 1 for Legacy and 2 for Connected

  • Do not remove the headers

  • Do not modify the headers

  • CSV file must have the original name BDeployTemplate.csv



**Don’t modify the template, just fill out the information.


In the column for Player Config use the player ID number that was generated when the player config connectin was created.

In the Type column use 1 for legacy and 2 for Connected.



If the upload is not successful, you will see a red area requesting to review the fields on the template.

If upload is successful, you will see a green area withe the message of upload successful and all the players will be listed.

Once the players are done setting up, they will disappear from this list.


Please note: If you have already created templates in Player Setup - Player Config, you will see them in the Player Config tab in this section. Consequently, any templates that you create here, will also appear when setting up a player in Player Setup.

* The images used in this guide are for illustrative purposes only and designed to be a representation and/or general orientation of the required steps and/ or existing system and are not in any way designed to represent or guarantee aspects of the project, software and or information from any particular unit or location.